﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace Engine.GUI
{
    public delegate void GUIHandle(object sender,GUIEventArgs e);
    public enum GUIActions
    {
        Click,
        Focus,
    }
    public class GUIEventArgs:EventArgs
    {
        public GUIActions action;
        
    }
}
